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#11
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Today:
Made some fixes to OtisAI (it's still terrible, but it doesn't kill a multiplayer game anymore) Remove "bNameCheat" (technical problem) Add chance of random bones on random zombies being randomly broken when they spawn Crawlers no longer freak out if they try to attack someone before the game realises they are supposed to be crawling Melee Weapons now hit with a more proper momentum-direction (updated all melee weapons momentumdirs to adjust for this). Used to be no matter what direction you were facing, they would always fall in the same direction, now they (almost always) fall in the proper direction from the melee swing. (try giving one a hammer-uppercut to see what i mean, or a lead pipe side swipe) Melee Weapons now count as meleeweapons to AI (if anyone ever made one anyway) "FakeWoodenDoor" objects can no longer be exploded. |
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#12
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Door fix is in, so original doors should (mostly) work for players using the patch, when connected to servers also using the patch .. (basically, this means old maps that have broken doors will have working doors ... at least as long as everyone is using the patch)
Anyone willing to run a server with this patch? Preferably someone who is able to easily update their files, so when rapidfire changes come up, it's easy to test/change/repeat.
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Last edited by eblade; 02-04-2010 at 03:09 AM. |
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#13
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Good Work With the patch Blade
i really wanted some Menu Names for Jack and Otis ![]() and some other characters lol what did you changed to the menu btw ? Would you please add Trins function to create Tracking Files into your BladeIN Gametype? |
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#14
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Well, for some reason, the compiler has stopped giving me any love on this. So, I guess I'll be halting any further progress on it, until it decides to start acting like it used to, or i figure out how to make it act like it used to.
Who wants to be a test subject for what I have so far? |
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#15
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Lol, I am already one
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#16
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Anyone that has this, might want to Uninstall it. I'm getting significant problems with two servers, and I don't know if it's the servers or the patch.
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