1. Posts Tagged ‘DLC’

    New L4D2 DLC announced, coming next spring

    Monday, December 14th, 2009

    The short version is, this adds a campaign which occurs after Dead Center. The L4D2 characters will meet up with the original four survivors. It will add a new co-op gameplay mode, melee weapon, firearm, and uncommon infected.

    No word on price for the PC, but due to Microsoft’s policies, you can expect there to be some cost for the Xbox 360.

    L4D2 TF2

    Valve’s official press release follows:

    “The Passing” Brings L4D1 Survivors Down South

    December 14, 2009 – Valve, creators of best-selling game franchises (such as Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies (such as Steam and Source), today announced the first game add-on for its co-operative zombie thriller, Left 4 Dead 2 (L4D2), is in development and targeted for release in early 2010.

    Dubbed “The Passing,” the first game add-on for L4D2 brings the original Left 4 Dead (L4D1) Survivors down south for a meeting with the L4D2 cast, while delivering new single-player, multiplayer and co-operative gameplay for the PC and Xbox 360.

    Targeted for release in early spring, “The Passing” takes place just after the Dead Center campaign of L4D2. Set in a small town in rural Georgia, players assume the role of the L4D2 Survivors as they meet with the L4D1 characters.

    In addition to the new co-operative campaign and associated narrative, “The Passing” will include new arenas for Survival, Versus and Scavenge mode and introduce a new co-operative challenge mode of play. The Passing will also include a new “uncommon common” zombie class, melee weapon, and firearm.

    “The Passing will become the most important campaign in the Left 4 Dead story, as all the Survivors are being called together in one campaign,” said Doug Lombardi, VP of marketing at Valve. “It will also be a huge offering of new gameplay content, with something new for every game mode plus a new uncommon common and weaponry.”

    Exclusively available for the Xbox 360 and PC, L4D2 sets a new benchmark for co-operative action games. The title adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaws, frying pans, axes, baseball bats, and more.

    With the AI Director 2.0, L4D’s dynamic gameplay is taken to the next level by giving the Director the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players’ performance. The result is a unique game session custom fitted to provide a satisfying and uniquely challenging experience each time the game is played.

    Finally, with new Survivors, boss zombies, weapons, and items, Left 4 Dead 2 offers a much larger game than the original, featuring more co-operative campaigns, more Versus campaigns, new Survival maps, and the new competitive game mode, Scavenge.

    Left 4 Dead 2: The Passing is targeted for release in early spring for the PC and Xbox 360. Pricing will be announced closer to launch.

    For more information, please visit www.l4d.com

    Left4Dead New Crash Course DLC Announced

    Tuesday, August 4th, 2009

    Thanks for this CJ

    “August 4, 2009 – Valve, creators of best-selling game franchises (such as Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies (such as Steam and Source), today announced the next major downloadable content (DLC) update for its co-operative zombie thriller, Left 4 Dead (L4D), the #1 new game title on Xbox 360 and PC in 2008

    Entitled “Crash Course,” the latest DLC delivers new single-player, multiplayer and co-operative gameplay to both platforms. Targeted for release in September, “Crash Course” bridges the gap between the end of the “No Mercy” campaign and the beginning of “Death Toll” in the original game, expanding the game universe with new locations, new dialogue from the original cast, and an explosive finale

    While containing both Survival maps and a Co-operative Campaign, the primary goal of “Crash” is to deliver a complete Versus mode experience in just 30 minutes, resulting in a streamlined version of the game’s existing Versus campaigns. A recharge timer for infected teammates has also been added, and item spawn behavior has changed for more balanced gameplay.

    “Since the release of Left 4 Dead last November, the design team has been excited about creating new experiences for this world and allowing players to do the same, by releasing much of our internal toolset, like the Survival Pack and Authoring Tools,” said Gabe Newell. “We’re working with the fans toward the ongoing entertainment value of the product.”

    Left 4 Dead is an action horror game from Valve that blends the social entertainment experience of multiplayer games such as Counter-Strike and Team Fortress with the dramatic, narrative experience made popular in single player action game classics such as the Half-Life series of games. Released in November of 2008, L4D has earned over 50 industry awards from outlets around the world and sold almost 3 million copies worldwide.

    Left 4 Dead: Crash Course is targeted for release in September and will be available free of charge on the PC and for 560 Gamer points on Xbox Live.

    For more information, please visit www.l4d.com

    Killing Floor Character Pack Released

    Friday, July 24th, 2009

    Courtesy of ShockDOTD

    * The Outbreak Character Pack adds 4 new and unique playable characters for Killing Floor as Downloadable Content. Once you have bought the pack, they will become selectable in the character selection screen in-game.

    Agent Wilkes: Publicly, Horzine Industries was hard at work fulfilling an MOD contract to develop the world’s most advanced combat armor. Privately, they were cloning a subterranean army of violent and unfortunate looking servants. As Wilkes will testify, having found and liberated their Mark 7 suit, they were great at multitasking.

    Foundry Worker Aldridge: When you’re being paid more than three times the expected salary for unskilled labor, you learn not to ask questions. When inhuman screams can be heard from further down the assembly line, you close the door and take lunch break. When the door flies off its hinges and a mangled combination of man and machine comes charging in – lunch break is over.

    DJ Scully: DJ Scully was AWOL from the military and spending his nights in the London underground spinning dark drum and bass, working under the table for the many clubs in London. During one of his sets he witnessed all his fans get shredded to pieces by a giant creature with flesh blenders for hands. These unfortunate events have thrust him back into the combat he was running away from.

    Dr. Gary Glover: As one of the only survivors from the Horzine Biotics Labs staff, Dr. Glover had a major hand in creating the horror that is now tearing London apart. As hard as he tries, he can’t put this genie back in the bottle – not even with a double barreled shotgun.*

    More infos here :
    http://store.steampowered.com/app/1256/

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